A downloadable project

Project Summary -

The need for current and up-to-date research within the field of Games Design & Production is paramount in understanding the needs and changes within its 50-year timeline. This project identifies and analyses the deficiencies within available Production education to help those interested specialise within this widely mystified field. 

Due to the relating literature for the role being not only scarce, but out of date in some aspects. I saw it prudent to undertake a literature analysis into the field, as well as provide a keyword analysis of job samples taken Pre-COVID19.  It should be noted that more work is planned to be completed for this to be an all-encompassing analysis. However, I believe that the project identifies areas of which students can focus their attention while working towards this role in the future.  Provisional Grade Achieved - 92/100

About Me - 

During my time at University, I have spent over 100+ hours of self-directed learning in the pursuit of skills that have supplemented my pre-existing management and scheduling abilities gained outside of education. The addition of key sectors of research provided by my degree, (which include Games Design, Culture and User Behaviors) have ensured that I am sufficiently knowledgeable in numerous areas of the Game Development Pipeline and Process. 

Please visit my LinkedIN profile to view my current CV - https://www.linkedin.com/in/kynan-watcham/

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Game Studies Project 2020 - Kynan Watcham.docx 4 MB
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Poster.PNG 196 kB

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